The vertical bar graph reveals the worldwide sales of diverse varieties of computer games from 2000 to 2006. It is a multiple bar graph that emphasises four major game types. Overall, handheld games gained the highest popularity among all provided.
In 2000, console games recorded sales of about 6 $bn and these were nearly half that of handheld. In 2001, online games were introduced by recording sales of 2 $bn. The sales of console games almost remained consistent; however, handhelds documented just over 12 $bn. In 2002, mobile phone games started selling, and both mobile phone and online games contacted similar sales of about 2 $bn. This year console games kept on declining, but handheld games touched 15 $bn.
The sales of mobile phone games surpassed the sales online in 2003. Console games followed identical sales in 2003 and 2004. Handheld plays recorded 15 $bn and 16$bn in 2003 and 2004, respectively.
In 2005, mobile phone frolics registered sales of 6 $bn. The sales of online games boosted and consoles dropped in the same year, and handled were at the same place as that in 2004.
Finally, in 2006, mobile phone games recorded sales by touching 7.5 $bn, and online games were at 9 $bn. The highest sales belonged to handheld by bordering almost 18 $bn and the lowest by console.
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